I discovered a new, tiny detail in Blender3D. It's a tiny thing that made a big difference. I was trying to make etches onto a cube with an image -- like engrave the image in. I wanted it to look like this: See, nice and clear! However, it was just looking like this: Much less… Continue reading Texture vs Point in Blender materials
Tag: sciart
Scicomm made polished, part 2
I was bemoaning the apparent lack of polish in my science animations and not quite understanding all the criticisms, but now it's a few days later, and something has dawned on me. I remember now reading people's blogs, and them saying all all their photos are put through pre-sets in Lightroom. Meaning every photo gets… Continue reading Scicomm made polished, part 2
How to make scicomm look polished
They say you should be open to feedback, and of course, of course, yes, yes. But ugh, I so hate being told that something I've done isn't "polished". I hate hate hate that. So I met with a designer yesterday, and I showed her this latest Twitter thread I made for work. And yes, after… Continue reading How to make scicomm look polished
Explosions in blender
I need to make an explosion in Blender for work. First I used this tutorial, which was only 7 minutes long, and I followed it easily and got the result. But then I decided it looked too cartoonish, so I went for this tutorial, which was 14 minutes long. So still quite short, and for… Continue reading Explosions in blender
Honest feedback from kids
When I make animations with kids, part of the point is that other kids will want to watch the stories and learn something about the environment and about science on the way. Well, after I had finished "When Anders, Dilsa, and Reza were mean: a bird story" with the kids at a local summer camp,… Continue reading Honest feedback from kids
Scicomm on Halloween
I made this short little video for work way back, just in time for Halloween: Here's a very special witch's brew to enjoy this Halloween ... the brew that brought us life. #HappyHalloween from CLEVER Planets@RiceEarthSci @RiceUniversity @RiceSpace @RicePhysAstro pic.twitter.com/fW6LwJk7YF — CLEVER Planets (@CLEVER_Planets) October 31, 2019 I spent the week leading up to Halloween… Continue reading Scicomm on Halloween
The best science artists (according to the European Space Agency)
I am making this list based on certain online sleuthings I made a few months ago. There was an art competition announced ... and it was an art competition that specifically had to do with satellites and climate change. Those were two topics heavily featured in my PhD dissertation, so I thought, why not enter?… Continue reading The best science artists (according to the European Space Agency)
A very girly science feed
I am working as a science communicator, like at a real job, can you believe it? Well, I like shiny things, a la Taylor Swift, and I like pretty colors, and softness, and sparkles and flowers and things like that. So my plan is to use my new position to populate the online presence and… Continue reading A very girly science feed
Feeling ghosted – Animations with kids
I feel like I have very bad follow-through sometimes when it comes to my Science animations with kids program. Sometimes, it's my fault. Like at my last viewing party, about 30 parents, grandparents, aunts, everyone, showed up. I gave them all a little slip of paper with the URL of my website (the one you're… Continue reading Feeling ghosted – Animations with kids
Pretty clothes clashing with science?
I like pretty clothes. However, in one of my "Animations with kids", I made a video with the second-graders at MacAllister Elementary called "A handbook to taking care of the earth." And in that movie, it kind of sets up a conflict between doing good in school/being conscientious versus fashion. I didn't want to make… Continue reading Pretty clothes clashing with science?